The short version
An open-world Philadelphia game built from terrain, map, and civic data.
From the HackerLinks archive
An open-world Philadelphia game built from terrain, map, and civic data.
The short version
An open-world Philadelphia game built from terrain, map, and civic data.
Why it caught our attention
A creative use of public geospatial data with a live playable prototype.
Where it surfaced on Hacker News
Editorial paraphrase
A commenter described its Philadelphia terrain, tree inventory, litter-collection loop, and customization systems.
Original threadThe Conservationist Who Turned 40 Terabytes of Public Data into a Video Game
Also surfaced in this discussion
The Conservationist Who Turned 40 Terabytes of Public Data into a Video Game
2026-07-15